Paper Trails app icon: a crowned blue sticker character on graph paper

Paper Trails is a land-grab game for kids. You're a little sticker on a sheet of graph paper and you never stop moving. Leave your home color and a trail follows you; get back and everything inside the loop is yours. Cut a rival's trail and you take their whole empire — and they join your parade.

Have a look

A long blue trail looping out of home territory, past DOODLE's red empire The moment a loop closes: a fresh slice of graph paper turns blue YOU CUT SNIPPY! — a rival's trail snipped mid-loop Two kills in, wearing the crown with 13.85% of the paper

How it plays

  1. Draw

    You never stop moving — just steer. Leave your color and a trail follows you across the paper.

  2. Close the loop

    Get back home and everything you circled is yours. Bigger loops grab more paper — and leave you exposed longer.

  3. Cut them off

    Touch a rival's trail while they're out and they're gone: their empire is yours and they join your parade. Own the most paper and you wear the crown.

Got cut yourself? Take one free revive per run and keep your land. Claim 99% of the paper and the map is conquered.

Meet the rivals

Four rivals share the paper with you at a time, and none of them can be trusted. Knock one out and a fresh face takes its place — there are twelve in the pool.

DOODLE

Grumpy before breakfast. Grumpy after, too.

SNIPPY

Smiles at everyone. Trust no one.

MOCHI

Would rather be napping. Isn't.

BLOBBY

Has a plan. Won't say what it is.

ZIGZAG

Big feelings. Bigger eyebrows.

NOODLE

Thinks this is hilarious. It kind of is.

Make it yours

Six colors, twelve faces, eight patterns. Every one unlocks by playing — reach a territory percentage in a single run, rack up kills, play a few games, or conquer the map. Nothing is for sale: no real money, ever.

COLOR
FACE
PATTERN

Pick your rules

EASY

Gentle rivals with slow trigger fingers. Your own trail can't hurt you, and walls are rideable — slide along and wrap the corner.

NORMAL

Rivals who hunt exposed trails. Same forgiving rules: crossing your own trail and touching walls are safe.

HARD

Classic rules: cross your own trail or touch a wall and you're out. The rivals bring their A game.

The promise